[00:00:00.000] 8320 Theater's installed: Terrdata\theaterdefinition\Korea KTO.tdf [00:00:00.000] 8320 Theater's installed: Add-On Korea TvT\Terrdata\theaterdefinition\Korea_TvT.tdf [00:00:00.000] 8320 GetCurrentTheater Korea KTO [00:00:00.000] 8320 GlobalSimpleThread starting 7 worker threads [00:00:00.000] 8320 Reading CT data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_CT.XML [00:00:00.000] 8320 Reading CT data from XML -> Done, 3801 entries [00:00:00.000] 8320 Reading UCD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_UCD.XML [00:00:00.000] 8320 Reading UCD data from XML -> Done, 582 entries [00:00:00.000] 8320 Reading FED data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_FED.XML [00:00:00.000] 8320 Reading FED data from XML -> Done, 18999 entries [00:00:00.000] 8320 Reading OCD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_OCD.XML [00:00:00.000] 8320 Reading OCD data from XML -> Done, 640 entries [00:00:00.000] 8320 Reading WCD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_WCD.XML [00:00:00.000] 8320 Reading WCD data from XML -> Done, 698 entries [00:00:00.000] 8320 Reading FCD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_FCD.XML [00:00:00.000] 8320 Reading FCD data from XML -> Done, 1194 entries [00:00:00.000] 8320 Reading VCD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_VCD.XML [00:00:00.000] 8320 Reading VCD data from XML -> Done, 423 entries [00:00:00.000] 8320 Reading WLD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_WLD.XML [00:00:00.000] 8320 Reading WLD data from XML -> Done, 558 entries [00:00:00.000] 8320 Reading PHD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_PHD.XML [00:00:00.000] 8320 Reading PHD data from XML -> Done, 743 entries [00:00:00.000] 8320 Reading PDX data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_PDX.XML [00:00:00.000] 8320 Reading PDX data from XML -> Done, 30453 entries [00:00:00.000] 8320 Reading RCD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_RCD.XML [00:00:00.000] 8320 Reading RCD data from XML -> Done, 124 entries [00:00:00.000] 8320 Reading ICD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_ICD.XML [00:00:00.000] 8320 Reading ICD data from XML -> Done, 62 entries [00:00:00.000] 8320 Reading RWD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_RWD.XML [00:00:00.000] 8320 Reading RWD data from XML -> Done, 63 entries [00:00:00.000] 8320 Reading VSD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_VSD.XML [00:00:00.000] 8320 Reading VSD data from XML -> Done, 17 entries [00:00:00.000] 8320 Reading SWD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_SWD.XML [00:00:00.000] 8320 Reading SWD data from XML -> Done, 361 entries [00:00:00.000] 8320 Reading ACD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_ACD.XML [00:00:00.000] 8320 Reading ACD data from XML -> Done, 187 entries [00:00:00.000] 8320 Reading SSD data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_SSD.XML [00:00:00.000] 8320 Reading SSD data from XML -> Done, 98 entries [00:00:00.000] 8320 Reading RKT data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_RKT.XML [00:00:00.000] 8320 Reading RKT data from XML -> Done, 28 entries [00:00:00.000] 8320 Reading DDP data from XML -> C:\Games\Falcon BMS 4.35\Data\Terrdata\objects\Falcon4_DDP.XML [00:00:00.000] 8320 Reading DDP data from XML -> Done, 202 entries [00:00:00.000] 8320 ------------------------------------------------------------------------------ [00:00:00.000] 8320 Loading XMLs took ~ 0.610 seconds [00:00:00.000] 8320 ------------------------------------------------------------------------------ [00:00:00.000] 8320 Reading Mission data from XML -> C:\Games\Falcon BMS 4.35\Data\Campaign\MissionData_XX.XML [00:00:00.000] 8320 Could not open visid.map [00:00:00.000] 8320 #Checksum ac.dat 3034d1c2 [00:00:00.000] 8320 DeviceIndependentGraphicsSetup ## [00:00:00.000] 8320 TheLoader Setup ## [00:00:00.000] 8320 Loading texture_POLAK.bin with 238 sets, 3251 tiles [00:00:00.000] 8320 Flush References - start Cleanup if we don't get anything below in log, something wrong in here ## [00:00:00.000] 8320 FlushReferences Cleanup ## [00:00:00.000] 8320 ObjectLOD Cleanup ## [00:00:00.000] 8320 TheTextureBank Cleanup ## [00:00:00.000] 8320 ThePaletteBank Cleanup ## [00:00:00.000] 8320 TheColorBank Cleanup ## [00:00:00.000] 8320 Info: 3DDB is *new* format (more than 2GB supported) [00:00:00.000] 8320 Terrain: Load [00:00:00.000] 8320 Terrain max texID: 3805 [00:00:00.000] 8320 3D device is not set up; checking DXGI and D3D11 support... [00:00:00.000] 8320 Found DXGI support [00:00:00.000] 8320 Created DXGIFactory [00:00:00.000] 8320 Enumerating available adapters... [00:00:00.000] 8320 Adapter: 0, Name: NVIDIA GeForce GTX 1060 6GB, DedicatedVideoMemory: 6052 MB, DedicatedSystemMemory: 0 MB, SharedSystemMemory: 8154 MB [00:00:00.000] 8320 Adapter: 1, Name: Microsoft Basic Render Driver, DedicatedVideoMemory: 0 MB, DedicatedSystemMemory: 0 MB, SharedSystemMemory: 8154 MB [00:00:00.000] 8320 RendererD3D11::cleanupDeviceResources... [00:00:00.000] 8320 DeviceDependentGraphicsCleanup(nullptr); [00:00:00.000] 8320 DeviceDependentGraphicsCleanup ## [00:00:00.000] 8320 TheTextureBank.onDestroyDevice(), ObjectParent::FlushReferences() command count: 0 [00:00:00.000] 8320 ThePaletteBank.FlushHandles() [00:00:00.000] 8320 GlobalSimpleThread.WaitForLoader() [00:00:00.000] 8320 DeviceDependentGraphicsCleanup DONE ## [00:00:00.000] 8320 TextureManager::onDestoyDevice size: 0 [00:00:00.000] 8320 TextureBankClass::DelayedRelease(force) [00:00:00.000] 8320 Release 0 delayed resources [00:00:00.000] 8320 Release 0 delayed resources DONE [00:00:00.000] 8320 SwapChainImageBufferD3D11::Cleanup cleaning back buffer view 0000000000000000 [00:00:00.000] 8320 Upcoming device release. 0 delayed resources. [00:00:00.000] 8320 RendererD3D11::cleanupDeviceResources...ok [00:00:00.000] 8320 RendererD3D11::createDeviceOnAdapter(): Creating 3D device on adapter 0: NVIDIA GeForce GTX 1060 6GB [00:00:00.000] 8320 RendererD3D11::restoreDeviceResources... [00:00:00.000] 8320 TextureManager::onCreateDevice size: 26 [00:00:00.000] 8320 Font(0) size 10 height 13.000000 [00:00:00.000] 8320 Font(1) size 12 height 16.000000 [00:00:00.000] 8320 Font(2) size 10 height 13.000000 [00:00:00.000] 8320 Font(3) size 12 height 16.000000 [00:00:00.000] 8320 Font(4) size 12 height 16.000000 [00:00:00.000] 8320 DeviceDependentGraphicsSetup ## [00:00:00.000] 8320 MaterialManager::restoreDeviceResources(): [00:00:00.000] 8320 MaterialManager::restoreDeviceResources() took 0.00 seconds [00:00:00.000] 8320 RendererD3D11::restoreDeviceResources...ok) [00:00:00.000] 8320 GetCurrentTheater Korea KTO [00:00:00.000] 8320 ~ Do not save minimized coordinates [00:00:00.000] 8320 RendererD3D11::cleanupDeviceResources... [00:00:00.000] 8320 DeviceDependentGraphicsCleanup(nullptr); [00:00:00.000] 8320 DeviceDependentGraphicsCleanup ## [00:00:00.000] 8320 TheTextureBank.onDestroyDevice(), ObjectParent::FlushReferences() command count: 0 [00:00:00.000] 8320 ThePaletteBank.FlushHandles() [00:00:00.000] 8320 GlobalSimpleThread.WaitForLoader() [00:00:00.000] 8320 DeviceDependentGraphicsCleanup DONE ## [00:00:00.000] 8320 TextureManager::onDestoyDevice size: 95 [00:00:00.000] 8320 TextureBankClass::DelayedRelease(force) [00:00:00.000] 8320 Release 0 delayed resources [00:00:00.000] 8320 Release 0 delayed resources DONE [00:00:00.000] 8320 SwapChainImageBufferD3D11::Cleanup cleaning back buffer view 0000000000000000 [00:00:00.000] 8320 Upcoming device release. 0 delayed resources. [00:00:00.000] 8320 RendererD3D11::cleanupDeviceResources...ok [00:00:00.000] 8320 DeviceIndependentGraphicsCleanup ## [00:00:00.000] 8320 TerrTextures Cleanup ## [00:00:00.000] 8320 Flush References - start Cleanup if we don't get anything below in log, something wrong in here ## [00:00:00.000] 8320 FlushReferences Cleanup ## [00:00:00.000] 8320 ObjectLOD Cleanup ## [00:00:00.000] 8320 TheTextureBank Cleanup ## [00:00:00.000] 8320 ThePaletteBank Cleanup ## [00:00:00.000] 8320 TheColorBank Cleanup ## [00:00:00.000] 8320 Parent Object Cleanup ## [00:00:00.000] 8320 TheMap Cleanup ## [00:00:00.000] 8320 Time manager Cleanup ## [00:00:00.000] 8320 Terrain: Unload [00:00:00.000] 8320 TheLoader Cleanup ## [00:00:00.000] 8320 TextureManager Cleanup ## [00:00:00.000] 8320 Exit from EditorWinMain(0)