View Issue Details

IDProjectCategoryView StatusLast Update
0000159Falcon BMS Known BugsMultiplayerpublic2021-06-06 05:59
Reporterunleashedcode Assigned Tomav-jp  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
PlatformPCOSWindowsOS VersionWindows 10
Product VersionBMS 4.35 U1 
Target VersionBMS Dev VersionFixed in VersionBMS 4.35 U2 
Summary0000159: TGP Looking inside or toward airframe
DescriptionTGP Looking inside or toward airframe:

When flying in multiplayer and more often when just a 2 ship flight, if one is shot down or quits unexpectedly, the remaining jet will loose the use of his TGP. The TGP seems to be looking inside your own airframe or on a part of your airframe 'zoomed in' and cannot be slewed to show anything else. This has happened to me a lot and this bug was also in 4.34 U1-U4 as well as 4.35 - 4.35U1. This can also happen in larger packages but seems to be less prevalent than when just flying in a 2 ship.

Resetting all hardpoints, cycling mfd's, powering everything off and back on does not cure this issue. Once it has happened I have found no possible solution in flight to get the TGP to respond again.
Steps To ReproduceMultiplayer 2 Ship with TGP, Any bombs from laser guided to gps guided or dumb. Once over target area (after 30 mins flight time, have tried to reproduce after take-off and doesn't seem to happen so early on in a flight) have your wingman either CTD, or get shot down, or eject. TGP becomes unusable for the other player. Doesn't matter if your flight lead or wingman....the remaining jet will suffer loss of use with his TGP.

Happens in any theatre including stock KTO.
Additional InformationAs a rough estimate of repeatability.... Out of 10 flights / 5 to 6 of the flights this bug will occur.

No Mods added on BMS. Stock install. KTO. No modified files.
TagsTGP
Theatre of OperationsKTO

Activities

unleashedcode

unleashedcode

2021-04-17 11:36

reporter   ~0000464

Video of issue. Vince crashed at 08:04:15 .... then no usable TGP
TGP_Bug.mp4 (4,285,052 bytes)   
unknown.png (29,900 bytes)   
unknown.png (29,900 bytes)   
Batman

Batman

2021-06-05 07:46

reporter   ~0000587

I just wanted to add that this bug is 100% reproducible in KTO and other theaters in single player. Create a simple TE with a two ship AI flight and jump in as the wingman. Shoot down the lead and switch to AG TGP view, move it around and maneuver the jet. I can reproduce this bug each and every time.
Batman

Batman

2021-06-05 08:41

reporter   ~0000588

https://www.mediafire.com/file/zdxtqjwty4whxl3/Videos.7z/file
link with 3 consecutive attempts to reproduce the bug in KTO
Batman

Batman

2021-06-05 08:43

reporter   ~0000589

And the TE although it's just a simple two-ship AI flight, nothing fancy.
tgp bug.tac (18,026 bytes)
Batman

Batman

2021-06-05 09:04

reporter   ~0000590

and two more videos from Taiwan TO. In the last video the barrel rolls are not needed, simply slewing the TGP around causes the bug.
https://www.mediafire.com/file/nqe06ggfzg2gfft/VideosTWN.7z/file
Bad Boy

Bad Boy

2021-06-06 04:05

manager   ~0000591

Last edited: 2021-06-06 05:59

Fixed in 4.35 U2 (thanks to Mav-JP)

Issue History

Date Modified Username Field Change
2021-04-16 07:25 unleashedcode New Issue
2021-04-16 07:25 unleashedcode Tag Attached: TGP
2021-04-17 11:36 unleashedcode Note Added: 0000464
2021-04-17 11:36 unleashedcode File Added: TGP_Bug.mp4
2021-04-17 11:36 unleashedcode File Added: unknown.png
2021-06-05 07:46 Batman Note Added: 0000587
2021-06-05 08:41 Batman Note Added: 0000588
2021-06-05 08:43 Batman Note Added: 0000589
2021-06-05 08:43 Batman File Added: tgp bug.tac
2021-06-05 09:04 Batman Note Added: 0000590
2021-06-06 04:05 Bad Boy Note Added: 0000591
2021-06-06 05:44 Bad Boy Status new => confirmed
2021-06-06 05:45 Bad Boy Note Edited: 0000591
2021-06-06 05:47 Bad Boy Assigned To => mav-jp
2021-06-06 05:47 Bad Boy Reproducibility sometimes => always
2021-06-06 05:47 Bad Boy Status confirmed => assigned
2021-06-06 05:58 Bad Boy Status assigned => resolved
2021-06-06 05:58 Bad Boy Resolution open => fixed
2021-06-06 05:58 Bad Boy Fixed in Version => BMS 4.35 U2
2021-06-06 05:58 Bad Boy Target Version => BMS Dev Version
2021-06-06 05:59 Bad Boy Note Edited: 0000591
2021-06-06 05:59 Bad Boy Note Edited: 0000591