View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000146 | Falcon BMS Known Bugs | Unknown | public | 2021-03-23 08:51 | 2021-03-25 16:33 |
| Reporter | Logic | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | random |
| Status | new | Resolution | open | ||
| Platform | PC | OS | Windows | OS Version | Windows 10 |
| Product Version | BMS 4.35 U1 | ||||
| Summary | 0000146: CTD during MP flight, GNDAIClass::Reset_Move_State | ||||
| Description | Crash to desktop, out of the blue, during an MP campaign mission, in-flight. | ||||
| Additional Information | Link to full crash dump: https://drive.google.com/file/d/1GXLC2UFMv6YJq3uks_U8oARjycz1LTZu/view?usp=sharing ================================== CRASHLOG ===================================== Falcon BMS.exe caused an EXCEPTION_ACCESS_VIOLATION in: 00000000047F87A9 Falcon BMS.exe, GNDAIClass::Reset_Move_State()+57 byte(s), d:\wip\bms\svn\code-4.35\sim\ground\gndai.cpp, line 2098+32 byte(s) Exception handler called in UnhandledExceptionHandler. Read from location 00000000000a0488 caused an access violation. Bytes at CS:RIP: 80 B9 88 04 00 00 00 75 10 48 8B 43 68 8B 88 AC Registers: RAX=0x00000001da966350 RBX=0x00000001eae36250 RCX=0x00000000000a0000 RDX=0x00000000000000ff RSI=0x00000001a68def00 RDI=0x000000008d517700 RBP=0x000000002b77fb10 RSP=0x000000002b77f9b0 RIP=0x00000000047f87a9 FLG=0x00007ffa00010206 R8=0x00000000000003fc R9=0x00000000000007f8 R10=0x00000001a90a5ce0 R11=0x000000002b77fa00 R12=0x0000000000000000 R13=0x00000001a68df100 R14=0x00000001a68def00 R15=0x0000000000000000 CS=0x0033 DS=0x002B SS=0x002B ES=0x002B FS=0x0053 GS=0x002B Call Stack: 0033:00000000047F87A9 Falcon BMS.exe, GNDAIClass::Reset_Move_State()+57 byte(s), d:\wip\bms\svn\code-4.35\sim\ground\gndai.cpp, line 2098+32 byte(s), Parameters(0x0000000049C37A5B 0x0000000000000000 0x0000000049E541A9 0x0000000000000000) 0033:00000000047FD89A Falcon BMS.exe, GroundClass::HandleMove()+218 byte(s), d:\wip\bms\svn\code-4.35\sim\ground\weapon.cpp, line 1488+5 byte(s), Parameters(0x000000000141ECBE 0x000000000141ECBE 0x00000000A68DEF00 0x000000008D517700) 0033:00000000047EFDE2 Falcon BMS.exe, GroundClass::Exec()+4386 byte(s), d:\wip\bms\svn\code-4.35\sim\ground\grndmain.cpp, line 924, Parameters(0x0000000049C37A5B 0x000000002B77FD00 0x0000000000000000 0x000000000141ECBE) 0033:0000000004946A19 Falcon BMS.exe, SimVuDriver::ExecModel()+41 byte(s), d:\wip\bms\svn\code-4.35\sim\simlib\simvudrv.cpp, line 31, Parameters(0x00000000A68DEF00 0x000000002B77FD00 0x000000000141ECBE 0x0000000000000000) 0033:0000000004A688A3 Falcon BMS.exe, VuMaster::Exec()+35 byte(s), d:\wip\bms\svn\code-4.35\vu2\src\vudriver.cpp, line 618, Parameters(0x00000000A68DEF00 0x000000008D4586A0 0x0000000000000000 0x000000008D4586A0) 0033:0000000004901B85 Falcon BMS.exe, SimulationDriver::Cycle()+1909 byte(s), d:\wip\bms\svn\code-4.35\sim\simdrive\simdrive.cpp, line 704, Parameters(0x0000000000000000 0x0000000000000000 0x0000000018B5CB60 0x0000000018B5CB60) 0033:0000000004948281 Falcon BMS.exe, SimulationLoopControl::Loop()+1969 byte(s), d:\wip\bms\svn\code-4.35\sim\simloop\simloop.cpp, line 550, Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000004947AD0) 0033:00000000044EB9BD Falcon BMS.exe, ThreadUnhandledExceptionWrapper()+109 byte(s), d:\wip\bms\svn\code-4.35\falclib\ehandler.cpp, line 1585+5 byte(s), Parameters(0x0000000000000000 0x0000000028917E00 0x0000000000000000 0x0000000000000000) 0033:0000000004C09D09 Falcon BMS.exe, thread_start<unsigned int (__cdecl*)(void * __ptr64)>()+93 byte(s), d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp, line 115+5 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:00000000EB7E7034 KERNEL32.DLL, BaseThreadInitThunk()+20 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:00000000EB9BD0D1 ntdll.dll, RtlUserThreadStart()+33 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) | ||||
| Tags | No tags attached. | ||||
| Theatre of Operations | KTO | ||||
| Wait. That is the GNDAI crash. It was supposed to be fixed in 4.35U1. | |
| @Logic, confirm you are definitely on Update 1? I understand there was supposed to be a fix for this crash. | |
| I confirm this is from 4.35 U1. The crash was 3 days ago and I was on U1 from the day it came out. | |